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Alaska XCIII
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PostSubject: Looking for maps   Wed Jul 17, 2013 1:28 pm

If any of you know of any good maps for Stranded, don't hesitate to post them! They don't even have to be necessarily for the Stranded game mode. The only restrictions that I have is that they must have a sizable amount of water, and have as few buildings as possible. The less buildings, the better, because the whole point of Stranded is to build a shelter to help you survive.

The current map rotation is:
- gms_rollinghills (whatever the latest version is called)
- gms_underworld
- gms_winter
- gms_beached_fix_v1

EDIT: Caves are fine. Natural structures are perfectly acceptable. I'll even accept mine shafts if you manage to find a map that has one.

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Last edited by Alaska XCIII on Wed Jul 17, 2013 1:30 pm; edited 1 time in total (Reason for editing : words)
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Tactical Bacon

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PostSubject: Re: Looking for maps   Wed Jul 17, 2013 8:12 pm

Shouldn't they also have AI Nodes? For the antloins and zombies? (Yes, I now call antlions, "antloins")

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Alaska XCIII
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PostSubject: Re: Looking for maps   Wed Jul 17, 2013 10:51 pm

Zombie spawns are completely random and coded into the game mode itself. Antlion mounds are considered the same things as Stranded rocks and trees, meaning I choose where they spawn and how many "antloins" come out of it.

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killermarine101

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PostSubject: Re: Looking for maps   Thu Jul 18, 2013 5:49 am

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Alaska XCIII
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PostSubject: Re: Looking for maps   Thu Jul 18, 2013 6:10 pm

Oh my god, these are great. Expect at least 3 of these to be on there by tonight, the others I'll have to test out later.

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