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Bill Andrews

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PostSubject: Some suggestions   Thu Dec 25, 2014 9:26 am

1. If you get shot or hit make it so you bleed, also having to bandage yourself, much like dayz
2. More outfits
3. Public vending machines for people to own them and sell stuff
4. a bank or a safe place where you can store all your resources, there are already like lockers but i'm talking about an actual bank
5. another class: Robot. This class requires you to be pac whitelisted and have a pac robot outfit. This class would have 200hp, but for scavenging you would need a special tool
6. robot companions
7. throwable items such as tomahawks and knives
8. FUCKING CHANGE THIS CHRISTMAS MAP ALREADY! TOO MUCH GODDAMN MONSTERS
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Bizz
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PostSubject: Re: Some suggestions   Thu Dec 25, 2014 10:33 am

We already have robot companions.
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Bill Andrews

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PostSubject: Re: Some suggestions   Thu Dec 25, 2014 10:49 am

ok, this map is pretty glitchy and i didn't really find any resource piles to scavenge
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Jeff Belinger
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PostSubject: Re: Some suggestions   Thu Dec 25, 2014 1:54 pm

This is not DayZ. This will not become DayZ.
Throwable object would lag the server if they are entities
Costumes for what? Use PAC. Artik can make you one for resources.
I wouldn't know about the map, but get the content, sub on the workshop.
Why the hell would we want a new class? All grounds are covered for gameplay.
There's community stockpiles, that's a bank for you and your crew. Also has community chests and personal storage.
You want companions? Make friends in game.
You can also craft robot sentries and protectrons
Make your own damn vending machine.

You are more demanding than Applebot is and he's always begging for gear and XP from admins.
Everything you are asking for is already ingame, you just seem lazy/unwilling to put effort into getting them

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having good rp doesnt make one fit for staff duties, especially if said people are always playing with the same small group of people and no one else. staying in an echo chamber only makes your own words reflected back to you and whoever else is in the chamber. people applying for staff need to not only know the staff, but also how the playerbase can react to interactions between itself, the general staff base and the applicant
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Bill Andrews

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PostSubject: Re: Some suggestions   Thu Dec 25, 2014 2:35 pm

I noticed that Jeff always replies like a dick on every single thread
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Jeff Belinger
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PostSubject: Re: Some suggestions   Thu Dec 25, 2014 6:53 pm

You decide to see it as that for the sake of being anally anguished

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Gyro count highscore: 5
You saw a chemical bin? WHERE!?!?!?!?!!!!

HUEG BLAK DOODS
having good rp doesnt make one fit for staff duties, especially if said people are always playing with the same small group of people and no one else. staying in an echo chamber only makes your own words reflected back to you and whoever else is in the chamber. people applying for staff need to not only know the staff, but also how the playerbase can react to interactions between itself, the general staff base and the applicant
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PostSubject: Re: Some suggestions   Thu Dec 25, 2014 8:03 pm

He isn't wrong jeff
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Whitewood

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PostSubject: Re: Some suggestions   Fri Dec 26, 2014 2:07 am

Jeff, nobody likes how you post on the forums, because either.
A) You constantly seem like a dick and are unpleasant to players, new or old.

B) You insert yourself as if you are a Admin and or Owner of the server.

C) Tossing your self-entitled arrogant view around.

You obviously arent a Villain around here,
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Bill Andrews

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PostSubject: Re: Some suggestions   Fri Dec 26, 2014 4:51 am

Yes Jeff, although i didn't say that this is dayz, i just said that it would be cool to
have to bandage yourself or something
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Ameno-Sagiri
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PostSubject: Re: Some suggestions   Fri Dec 26, 2014 1:12 pm

FUCKYOUGHOULS wrote:
ok, this map is pretty glitchy and i didn't really find any resource piles to scavenge

The map isn't glitchy, and there is actually enough resource piles.

On top of that, resource piles don't really have to do with the map, the count can just be turned up or down.
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PostSubject: Re: Some suggestions   Fri Dec 26, 2014 2:37 pm

Yeah, they usually almost always end up in a big pile of resources because nobody goes off to that lonely corner of the map where people don't know there's resources/expect someone to clear it out for them/is too far or hard to go to.

pac3 is literally limitless outfits, forever.

vending machines aren't private.

Community stocks are what you're thinking of.

That class you speak of is kind of retarded though.

I've asked for throwing weapons before, and got the same answer. 'No.'

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Jeff Belinger
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PostSubject: Re: Some suggestions   Fri Dec 26, 2014 3:11 pm

So when I say something, I'm a dick
When someone else says the same thing, it's ok?

That's prejudice and you fukken know it

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Gyro count highscore: 5
You saw a chemical bin? WHERE!?!?!?!?!!!!

HUEG BLAK DOODS
having good rp doesnt make one fit for staff duties, especially if said people are always playing with the same small group of people and no one else. staying in an echo chamber only makes your own words reflected back to you and whoever else is in the chamber. people applying for staff need to not only know the staff, but also how the playerbase can react to interactions between itself, the general staff base and the applicant
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RemnantJohn

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PostSubject: Re: Some suggestions   Fri Dec 26, 2014 3:34 pm

jeff shh
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PostSubject: Re: Some suggestions   Fri Dec 26, 2014 4:47 pm

you started with a thing saying 'this will never become dayz' instead of like, saying 'Bandages weren't invented in DayZ'

And that robot class idea is legit retarded. You're consistently mean, but oh no Tellis is crass and blunt too, that must mean everyone is a hypocrite right?
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