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Do you want this in?
No, I like Fruits
29%
 29% [ 2 ]
It would.be neat but not neccessary
43%
 43% [ 3 ]
Yeah, why not
28%
 28% [ 2 ]
Total Votes : 7
 

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:F|F: De Luca

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PostSubject: Food Use   Sat Apr 18, 2015 7:44 am

Now, I've been playing as a cultivator for a while now and I've noticed that most people do not buy Meat. The reason is in a truck or a car, you know the 100's of melons and oranges?

I think after a while of eating the same food it fills less hunger, that way people will actually make the Meats and stuff as a cultivator and there will be a demand.
I know it's not the best suggestion out there but it would be neat to see this added.
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James King

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PostSubject: Re: Food Use   Sat Apr 18, 2015 8:21 am

It doesn't make sense eating only fruit will fulfill your needs. I thought of suggesting fruit having a longer "decay" time than meat but it sounded to confusing to code

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PostSubject: Re: Food Use   Sat Apr 18, 2015 8:27 am

I mean, they could have a set value until it starts to give you less and less each time.

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PostSubject: Re: Food Use   Sat Apr 18, 2015 9:06 am

I know what you mean, but then wouldnt people just eat 1 dog meat and continue eating fruit as the amount resets?

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PostSubject: Re: Food Use   Sat Apr 18, 2015 9:26 am

I'm thinking it would have to be a few of them, maybe 2-4 depending on size really. Melons are large and fill more food while oranges fill less so something like that? Antlion/Mirelurk would fill more then dog meat?

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