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 Looking for help with pac3

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Posts : 109
Join date : 2014-06-20

PostSubject: Looking for help with pac3   Tue May 19, 2015 9:56 am

Trying to make a dog pet and i dont know which bone to put the dog on to make him look convincing and how to make him run when i run i have the animation for the run but i cant find an event that activates on run anyone mind helping Surprised?
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Posts : 9
Join date : 2014-04-18

PostSubject: Re: Looking for help with pac3   Tue May 19, 2015 11:04 am

1. Attach the entity to the invalid bone so it is always on the same level as you when you walk/run/jump ( or use a jiggle attached to the invalid bone that only works on the X and y plane then attach/parent the entity to that so it looks more realistic in following you)

2. Set up an inverted event for owner_velocity_forward or parent_velocity_forward and set the speed variable to .1 and set the argument to greater than/above.
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