HomeFrostburntCalendarFAQSearchUsergroupsLog inRegisterMemberlistContent
Share | 
 

 Looking for help with pac3

Go down 
AuthorMessage
laithqakeesh

avatar

Posts : 109
Join date : 2014-06-20

PostSubject: Looking for help with pac3   Tue May 19, 2015 9:56 am

Trying to make a dog pet and i dont know which bone to put the dog on to make him look convincing and how to make him run when i run i have the animation for the run but i cant find an event that activates on run anyone mind helping Surprised?
Back to top Go down
View user profile
Aspanishguy

avatar

Posts : 9
Join date : 2014-04-18

PostSubject: Re: Looking for help with pac3   Tue May 19, 2015 11:04 am

1. Attach the entity to the invalid bone so it is always on the same level as you when you walk/run/jump ( or use a jiggle attached to the invalid bone that only works on the X and y plane then attach/parent the entity to that so it looks more realistic in following you)

2. Set up an inverted event for owner_velocity_forward or parent_velocity_forward and set the speed variable to .1 and set the argument to greater than/above.
Back to top Go down
View user profile
 
Looking for help with pac3
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
 :: Fallout Decay :: Fallout Decay General Discussion-
Jump to: