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 [suggestion]few issues of mine

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Malcom

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PostSubject: [suggestion]few issues of mine   Tue Nov 03, 2015 11:23 am

10mm pistol needs slight damage buff

http://steamcommunity.com/sharedfiles/filedetails/?id=547396544
glock stat

http://steamcommunity.com/sharedfiles/filedetails/?id=547396610
10mm stat

10mm has no advantage to use even though it rarley drops

10mm smg needs overall buff

http://steamcommunity.com/sharedfiles/filedetails/?id=547396663
10mm smg stat

http://steamcommunity.com/sharedfiles/filedetails/?id=547396715
10mm smg shooting

http://steamcommunity.com/sharedfiles/filedetails/?id=547396756
10mm smg shooting2

combat shotgun's accuracy is horrible and there is no doubt using normal shotgun is better
lower the fire rate and increase the accuracy

yao gaui is most strong beast but dont have much advantage to hunt
make it drops more meats(like 3~5) or add a yao gaui meat

add gecko meat or make it drops raw meats

increase number of animal venom gets overally

seperate scorpion's posion and cazadore's posion and make scorpion's poison weaker

******
below this are just my really own ideas

there was try to solve exp saturation problem(death causes exp loss, increased max skill lvls)
but i already mastered all skills again and have no place to use exps. so i thought this

a material supplement

you use your exps to exchange with supply box(medicals,ammunitions,foods,miscs)
has many grade which all noobs~professionals can use(ex, 50exps for box-150exps for box-450exps for box-1000exps for box etc)
they dont contain any weapon or armor
each boxes has cool-down

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FreeYummy



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PostSubject: Re: [suggestion]few issues of mine   Tue Nov 03, 2015 3:44 pm

For 10mm No since its so common
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Malcom

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PostSubject: Re: [suggestion]few issues of mine   Wed Nov 04, 2015 2:40 am

FreeYummy wrote:
For 10mm No since its so common

you didnt check my screenshot

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Bill Andrews

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PostSubject: Re: [suggestion]few issues of mine   Wed Nov 04, 2015 12:49 pm

I do agree on the whole Yao Guai thing. I mean 1 meat for like 4-5 bmg bullets?
that's fucking bullshit. I demand at least 3
And so far on the new fallout weapon thing
To be honest they're not meant to be anything special.
The chinese assault rifle is just a reskin of the ak47. The sound is the same, damage too.
(Not sure on the accuracy and such though).
They're just collectibles that people like to buy that aren't worth jack in combat.

And for the box thing I feel like it's an interesting idea but I have another one.
- You find boxes around the wasteland. (Dropped by NPCs)
- You also find keys (Buy them) (Dropped by NPCs)
You can open them with keys and receive special things such as ammo and resources. And a 1/10 chance of getting a combat armor mk1. The boxes would range from 500-900 of each.
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PostSubject: Re: [suggestion]few issues of mine   Wed Nov 04, 2015 1:21 pm

-1 for the 10mm buff, they are way too common and easy to get, besides we already tested 10mm sub and it rips stuff apart already as is.
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PostSubject: Re: [suggestion]few issues of mine   Wed Nov 04, 2015 5:24 pm

*Coughs* Buff Everything *Coughs*

Edit:
Bill Andrews wrote:
And for the box thing I feel like it's an interesting idea but I have another one.
- You find boxes around the wasteland. (Dropped by NPCs)
- You also find keys (Buy them) (Dropped by NPCs)
You can open them with keys and receive special things such as ammo and resources. And a 1/10 chance of getting a combat armor mk1. The boxes would range from 500-900 of each.
Praying that this is satire lol.

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Malcom

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PostSubject: Re: [suggestion]few issues of mine   Thu Nov 05, 2015 3:44 am

plz explain everything correctly why these ideas are dumb or just shut your mouse up
to me, you two are just bothering me because of the past incident

10mm is too easy to get?
who is the main user of the 10mm? power armored players? no, 10mm is for low level users and it is not easy to get it for them. and making tons of glock is more faster and easier than gathering few 10mm
i tested glock 20 and 10mm pistol and i even linked glock stat and 10mm stat. how you can say 10mm buff is needless after seeing that screenshot?


and you may dont know what bill's idea means because you didnt played rpg games and you dont know the rpg systems
that 'kit' system is widely used in many rpg games. maybe giving armor is just not good

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Aesop

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PostSubject: Re: [suggestion]few issues of mine   Thu Nov 05, 2015 10:56 am

Malcom wrote:
plz explain everything correctly why these ideas are dumb or just shut your mouse up
to me, you two are just bothering me because of the past incident

10mm is too easy to get?
who is the main user of the 10mm? power armored players? no, 10mm is for low level users and it is not easy to get it for them. and making tons of glock is more faster and easier than gathering few 10mm
i tested glock 20 and 10mm pistol and i even linked glock stat and 10mm stat. how you can say 10mm buff is needless after seeing that screenshot?


and you may dont know what bill's idea means because you didnt played rpg games and you dont know the rpg systems
that 'kit' system is widely used in many rpg games. maybe giving armor is just not good

Okay, you know what? I see what you mean about the 10mm.
I'll have to do some math about the firerate and damage, which is fairly easy and fast -- and I'll get back to you on my opinion of the 10mm.

Also, what Bill was saying is more so eluding to Team Fortress 2 crates, he's just making a joke I think. =)
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PostSubject: Re: [suggestion]few issues of mine   Thu Nov 05, 2015 11:09 am

I have tested both guns myself on the dev server, unless the stats are different, I Beleive the Glock is superior in every way, which doesn't make since, because it is a polymer lower gun versus an all steel gun. The stats need to be reversed for the two, so the Glock both fires slower and recoils more.

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Malcom

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PostSubject: Re: [suggestion]few issues of mine   Thu Nov 05, 2015 11:37 am

Aesop wrote:
Malcom wrote:
plz explain everything correctly why these ideas are dumb or just shut your mouse up
to me, you two are just bothering me because of the past incident

10mm is too easy to get?
who is the main user of the 10mm? power armored players? no, 10mm is for low level users and it is not easy to get it for them. and making tons of glock is more faster and easier than gathering few 10mm
i tested glock 20 and 10mm pistol and i even linked glock stat and 10mm stat. how you can say 10mm buff is needless after seeing that screenshot?


and you may dont know what bill's idea means because you didnt played rpg games and you dont know the rpg systems
that 'kit' system is widely used in many rpg games. maybe giving armor is just not good

Okay, you know what? I see what you mean about the 10mm.
I'll have to do some math about the firerate and damage, which is fairly easy and fast -- and I'll get back to you on my opinion of the 10mm.

Also, what Bill was saying is more so eluding to Team Fortress 2 crates, he's just making a joke I think. =)

maybe defference of view?
there is no rpg games not using kit system in korea.i personaly cant understand why ppl dont like it unless it influences the game balance

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