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 [BUG] Wasteland Radar

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PostSubject: [BUG] Wasteland Radar   Sat Jun 04, 2016 3:33 pm

When you sync the radar and it activates, the HUD disappears. Errors appear in console

Error in hook HUDPaint: gamemodes/fallout_decay/entities/entities/tool_radar/cl_init.lua:431: bad argument #1 to 'lower' (string expected, got nil)
stack traceback:
[C]: in function 'lower'
gamemodes/fallout_decay/entities/entities/tool_radar/cl_init.lua:431: in function 'IsRecModel'
gamemodes/fallout_decay/entities/entities/tool_radar/cl_init.lua:411: in function 'DrawRadar'
gamemodes/fallout_decay/entities/entities/tool_radar/cl_init.lua:333: in function 'fn'
addons/ulib/lua/ulib/shared/hook.lua:110: in function
[C]: in function '‌‎​‬‪‭'

1. unknown - [C]:-1

For reference,

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