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Jeff Belinger
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PostSubject: Acid rain   Sat Nov 30, 2013 2:25 pm

http://steamcommunity.com/sharedfiles/filedetails/?id=199294318&searchtext=

Why is this not a thing? this should be a thing.

Acid rain, people, one more reason for you to cower in fear because of the post-nuke world we live in. Top tier Wasterlands scoff at Rad storms? why not have Acid Rains to make sure you HAVE to find cover. the damage i believe, can be adapted. the video shows the rain doing 20 hit point per hit, but i think we could lower it down to 5. This is what i would like to see in terms of environmental hazards.

anyone has anything to contribute?

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Tactical Bacon

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PostSubject: Re: Acid rain   Sat Nov 30, 2013 9:09 pm

We could have it destroy cover, but very slowly, and it destroys them depending on the material, (paper is melted almost instantly, while most metals will stand for about two minutes under heavy conditions)

And theoretically, this should force the Combine/Conglomerate soldiers into cover with other survivors, it would be interesting to fight Conglomerates over cover :p

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