Space Station 13 is basically a top-down(ish) RP-related game. It's about a bunch of people sent to a space station to live on, each person filling a vital role or job. Sometimes things go wrong and you've gotta call the shuttle to go back home, sometimes terrorists played by players are aboard, sometimes crazy cultists, and sometimes even Rogue AI (played by fucked up players) who use the ship to murder everyone. Quite fun. Admins are hardasses. Anarchy Station had no rules and everyone went on murder sprees. I usually got into the Atmospherics and fucked with them, usually ending up poisoning the air or shutting down oxygen completely. On normal stations, when I got bored, I got a syringe filled with plasma and went around injecting people with it, poisoning them. Ahaha, good times.
Vital Jobs such as: Captain, Head of Security, Miners, Doctors, Xenobiologists, Security, Chief Engineer, Cook, Warden, Detective, Roboticist, and the like.
Again, it was only fun for me when there were no rules, or when I'm a terrorist or cultist or rogue AI, or even Syndicate member. *sigh* I miss Anarchy.
My first experience on Anarchy station: Got knocked out by a person playing the Clown job position. He then dragged me over to the airlock and spaced me. Loved it ever since. Next time I played, I murdered the cook, took his identity, and shoved his old body in the meat grinder. I took the product and microwaved him, then subsequently served him to anyone willing.
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